Luckily you still get to hear Donkey's monkey-like roars, a treat that in itself makes this game fun to play. The GBA has added a few tweaks to the original, like the ability to save at any level, a stat screen for charting your progress through the game and snapshots of character art that can be found throughout the game. The biggest add-ons are the ability to play in score-attach mode and the addition of mini-games that can be played alone or with a friend using the Game Link cable.
The minis are pretty simple, for instance one is called Funky's Fishing and is basically a timed fishing expedition on a single screen. But time has made DKC's narcotic visual effects wear off, and I now see it as an average platformer filled with gimmicky nonsense, collect-a-thon gameplay, and some of the lamest characters ever. Look at the screenshots here-remember when you thought this looked incredible?
My advice: Keep those fond DKC memories intact by never playing it again. It's probably better to revisit this Country via nostalgic SNES memories than by actually re-playing it. Ford are spanking these monkeys too hard. But despite all that, the game offers more variety than the zillion other me-too sidescrollers on GBA.
Nearly every level has its own twist-minecarts, swinging vines, baddie-freezing stoplights, etc. It adds up to a fun, challenging time, although the busy backgrounds make play on the backlit GBA SP a must. Question: A while back you printed a code and a secret area that let you build up extra lives, but now can't get out!
Answer: Yeah well, you know those guys at Codebreakers. Thanks to special connection at Nintendo cough, cough - sorry, irony got stuck in my throat , I know how to get you out. Take my hand and I'll lead you through it. It what promises to be one of the biggest games of this year, Diddy, co-star of the original Donkey Kong Country game from Rare and Nintendo, is once again thrown into a perilous world of beautifully rendered, exotic locales. The backgrounds are once again impeccable and the action seems to be as strong as ever.
The important thing to consider is whether or not Nintendo can make any sort of improvements over the original or if this is just going to be an extension of the first game.
Either way, if it looks this great there is a good chance that the rest of the all-important factors will fall into place. Welcome to Donkey Kong Country, where the apes of wrath are stored! DKC has all the elements of a classic: outstanding graphics, involving game play, and lots of hidden stuff! Your banana hoard is gone, and you're one funky monkey because of it. You left your little buddy, Diddy, to watch the stash, and he got clobbered by the Kremlings.
Now you have to search the jungle, mountains, caves, and sea for your bananas. Don't worry about Diddy, though. You'll find him at every turn. Everyone knows that two Kongs do make a right! Your two monkeys, Diddy and Donkey Kong, are interchangeable throughout the game. If you lose one, you can always find DK barrels with your missing buddy inside -- they're strewn throughout the stages. You can even find and ride an animal buddy a frog, rhino, swordfish, or ostrich through a stage.
At the end of each stage is a boss, though we've certainly seen tougher ones on the SNES. The Kremlings-slimy, weird reptilian hybrids that have familial connections to Rush Limbaugh -- are your basic platform nightmare. They come at you in various speeds and colors, and they've brought a horde of guest-host horrors like flying bees, snakes, sharks, and more. Players encounter various types of barrels that help with this bananarama. You can find a Continue Barrel that acts as a level marker, a Cannon Barrel that shoots you into the wild blue yonder, a DK Barrel that gives you back your lost simian soulmate, and a Steel Keg Barrel that rolls continually through a level and destroys everything in its path you can also ride it like an animal friend.
Also there to lend a hand minus that pesky opposable thumb, of course are a few of your jungle friends. There's Candy Kong, who saves your progress, Cranky Kong, a grizzled old ape who has nothing but insults and a few tips for you, and Funky Kong, a pilot who flies you to any previously explored destination you'd like to revisit. Why would you want to go back a level? Because this game has more hidden stuff in it than a Congressman's agenda. You can replay levels over and over again and always find something new.
Bonus games -- and even bonus levels -- are all sequestered away in the stages. The most outstanding accomplishment of this game, though, is the graphics. Rendered on Silicon Graphics machines the same machines used to make the dinosaurs in Jurassic Park , the graphics are unlike anything seen in a video game before.
The 3D sprites of Donkey and Diddy are fantastic, with great details like Donkey's garish red necktie swinging when he moves and Diddy's wipe of the brow with realistic shadows on his forehead. Rounding out the awesome scenery, the enemies are also rendered in 3D, and the backgrounds have gorgeous graphical touches like the layered snow effect in the mountains and the barely lit caves.
The music is great but not quite perfect. The theme song is forgettable, but the cool sound effects include lots of gorilla screeches, chimp whimpers, and jungle drums. A little digitized voice from the master of insults, Cranky, would've really put the icing on the cake. The control is not a factor in DKC. One-button jumping is part of both simians' repertoires. You can also roll, pick up barrels, and swing from the vines with ease.
It's too bad that most of the levels reflect the ease of the controls. You can breeze through the game without finding any of the hidden areas. And don't expect to get hung up on the bosses, either. If you memorize their pattern of attack, you can easily defeat them. But finding the hidden levels is tougher than being a monkey's uncle, so you probably won't finish all of DKC right away.
With such a strong replay value, Donkey Kong Country is sure to be a colossal hit this holiday. If you want to hit an ape ball in the side pocket, you'll recognize DKC for what it is: the gorilla of your dreams. The main character of the game is Donkey Kong. The game was released for Super Nintendo Entertainment System SNES back in for the first time, and was followed by sequels and other platforms publishing.
The first game sold over 8 million copies all over the world, following an aggressive marketing campaign, making it the second best-selling SNES game, 12 million under Super Mario World. There are in total 40 different side-scrolling levels. Each level features another kind of action, from swimming, riding in mine carts, launching out of barrel cannons to swinging from vine to vine.
Exclusive to the Nintendo Switch version, Funky Kong is a character that was added to the game with his own special abilities. They are easy to understand and feel in sync with the animations. Although Donkey Kong games play differently compared to snappy platformers like Hollow Knight , it still feels fair when everything is taken into account. The characters here feel like they have more weight to them and boss fights feel like they hit the right spot in terms of fairness.
Characters like Mario seem to have gravity on their side for every jump, and this is evident in Super Mario Odyssey. However, things are a bit different here. Donkey Kong Country: Tropical Freeze is a great game worth checking out even many years after the release of its Wii U iteration. Browse games Game Portals. Donkey Kong Country Tropical Freeze. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.
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